239 lines
4.7 KiB
C++
239 lines
4.7 KiB
C++
#include <catch2/catch_test_macros.hpp>
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#include <concepts>
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#include <string>
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#define CATCH_CONFIG_MAIN
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#include <catch2/catch_all.hpp>
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#include "../zecsy.hpp"
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using namespace zecsy;
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TEST_CASE("Create a single entity and verify its existence")
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{
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world w;
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auto e = w.make_entity();
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REQUIRE(w.is_alive(e));
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}
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TEST_CASE("Destroy an entity and ensure it no longer exists in the world")
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{
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world w;
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auto e = w.make_entity();
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w.destroy_entity(e);
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REQUIRE_FALSE(w.is_alive(e));
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}
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TEST_CASE("Entity #0 should be reserved and never used")
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{
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world w;
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auto e = w.make_entity();
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REQUIRE(e != 0);
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REQUIRE_FALSE(w.is_alive(0));
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}
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struct ChoosenOne
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{
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};
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TEST_CASE("Entity shouldn't have a component that wasn't attached to it")
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{
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world w;
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auto e = w.make_entity();
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REQUIRE_FALSE(w.has<ChoosenOne>(e));
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}
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TEST_CASE("Attempt of getting non-owned component should throw")
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{
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world w;
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auto e = w.make_entity();
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REQUIRE_THROWS(w.get<ChoosenOne>(e));
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}
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TEST_CASE("Attach a simple component to an entity and verify it is correctly associated")
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{
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world w;
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auto e1 = w.make_entity();
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w.set(e1, ChoosenOne{});
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REQUIRE(w.has<ChoosenOne>(e1));
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auto e2 = w.make_entity();
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w.set(e2, ChoosenOne{});
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REQUIRE(w.has<ChoosenOne>(e2));
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}
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struct Name
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{
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std::string value;
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};
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TEST_CASE("Retrieve a component from an entity and verify its data matches what was set")
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{
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world w;
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auto e = w.make_entity();
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w.set(e, Name{"zecsy!"});
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REQUIRE(w.get<Name>(e).value == "zecsy!");
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w.get<Name>(e).value = "super-zecsy!";
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REQUIRE(w.get<Name>(e).value == "super-zecsy!");
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}
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TEST_CASE("Remove a component from an entity and verify it is no longer attached")
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{
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world w;
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auto e = w.make_entity();
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w.set(e, ChoosenOne{});
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REQUIRE_NOTHROW(w.remove<ChoosenOne>(e));
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REQUIRE_FALSE(w.has<ChoosenOne>(e));
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w.set(e, ChoosenOne{});
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REQUIRE_NOTHROW(w.remove<ChoosenOne>(e));
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REQUIRE_FALSE(w.has<ChoosenOne>(e));
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}
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TEST_CASE("Addresses of removed components should be reused")
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{
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world w;
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std::vector<entity_id> entities;
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std::vector<ChoosenOne*> addr;
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const int N = 4;
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for(int i = 0; i < 2; ++i)
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{
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for(int j = 0; j < N; ++j)
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{
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entities.emplace_back(w.make_entity());
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w.set<ChoosenOne>(entities.back());
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}
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if(addr.empty())
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{
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for(int j = 0; j < N; ++j)
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{
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addr.emplace_back(&w.get<ChoosenOne>(entities[j]));
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}
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}
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else
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{
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for(int j = 0; j < N; ++j)
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{
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REQUIRE(&w.get<ChoosenOne>(entities[j]) == addr[j]);
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}
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}
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for(auto e: entities)
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{
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w.remove<ChoosenOne>(e);
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}
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entities.clear();
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}
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}
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TEST_CASE("Attach multiple components to an entity and verify all are correctly stored and retrievable")
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{
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world w;
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auto e = w.make_entity();
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w.set(e, ChoosenOne{}, Name{"zecsy"});
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REQUIRE(w.has<ChoosenOne, Name>(e));
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w.remove<ChoosenOne, Name>(e);
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REQUIRE_FALSE(w.has<ChoosenOne, Name>(e));
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REQUIRE_FALSE(w.has<ChoosenOne>(e));
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REQUIRE_FALSE(w.has<Name>(e));
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}
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TEST_CASE("Create a simple system that processes entities with a specific component and verify it executes correctly")
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{
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struct Component
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{
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int value = 0;
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};
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world w;
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auto e0 = w.make_entity(), e1 = w.make_entity();
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w.set<Component>(e0); //or e0.set(Component{})
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w.set(e1, Component{20});
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REQUIRE(w.get<Component>(e0).value == 0);
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REQUIRE(w.get<Component>(e1).value == 20);
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/*
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* Really wanna deduce it to w.query([](Component&){}),
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* but I have some troubles with it
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*/
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w.query<Component>([](Component& c)
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{
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c.value++;
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});
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REQUIRE(w.get<Component>(e0).value == 1);
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REQUIRE(w.get<Component>(e1).value == 21);
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}
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TEST_CASE("Test a system’s ability to query and process only entities with a specific combination of components")
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{
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struct C0
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{
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int value = 0;
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};
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struct C1
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{
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int value = 10;
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};
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world w;
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auto e0 = w.make_entity();
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w.set(e0, C0{}, C1{});
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auto e1 = w.make_entity();
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w.set(e1, C0{});
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auto e2 = w.make_entity();
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w.set(e2, C1{});
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int count = 0;
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REQUIRE(w.get<C0>(e0).value == 0);
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REQUIRE(w.get<C1>(e0).value == 10);
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w.query<C0, C1>([&count](C0& c0, C1& c1)
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{
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c0.value++;
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c1.value++;
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});
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REQUIRE(w.get<C0>(e0).value == 1);
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REQUIRE(w.get<C1>(e0).value == 11);
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REQUIRE(w.get<C0>(e1).value == 0);
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REQUIRE(w.get<C1>(e2).value == 10);
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REQUIRE_FALSE(w.has<C1>(e1));
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REQUIRE_FALSE(w.has<C0>(e2));
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}
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