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No commits in common. "f1f965a284f81bfe8e5149d5d9515714844d1255" and "c9a4e276309ec176746eb9d35a5966999ee5b07c" have entirely different histories.

2 changed files with 10 additions and 77 deletions

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@ -1,8 +1,6 @@
#include <catch2/catch_test_macros.hpp>
#define CATCH_CONFIG_MAIN
#include <catch2/catch_all.hpp>
#define MAX_ZECSY_ENTITIES 4
#include "../zecsy.hpp"
using namespace zecsy;
@ -12,41 +10,14 @@ TEST_CASE("Create a single entity and verify its existence")
world w;
auto e = w.make_entity();
REQUIRE(w.is_alive(e));
REQUIRE(e.is_alive());
}
TEST_CASE("Destroy an entity and ensure it no longer exists in the world")
{
world w;
auto e = w.make_entity();
w.destroy_entity(e);
REQUIRE_FALSE(w.is_alive(e));
REQUIRE_FALSE(e.is_alive());
}
TEST_CASE("Entity #0 should be reserved and never used")
{
world w;
auto e = w.make_entity();
REQUIRE(e != 0);
REQUIRE(entity() == 0);
REQUIRE_FALSE(entity().is_alive());
}
TEST_CASE("World should throw on id overflow")
{
world w;
for(int i = 0; i < MAX_ZECSY_ENTITIES; ++i)
{
REQUIRE_NOTHROW(w.make_entity());
}
REQUIRE_THROWS(w.make_entity());
}

View file

@ -1,8 +1,7 @@
#pragma once
#include <cstdint>
#include <bitset>
#include <format>
#include <stdexcept>
#include <numeric>
#ifndef MAX_ZECSY_ENTITIES
#define MAX_ZECSY_ENTITIES 65536
@ -13,24 +12,6 @@ namespace zecsy
{
using entity_id = uint64_t;
class entity final
{
public:
entity(class world* w, entity_id id);
entity() = default;
entity(const entity &) = default;
entity(entity &&) = default;
entity &operator=(const entity &) = default;
entity &operator=(entity &&) = default;
operator entity_id() const;
bool is_alive() const;
private:
entity_id id = 0;
class world* w = nullptr;
};
class world final
{
public:
@ -40,41 +21,22 @@ namespace zecsy
world &operator=(const world &) = default;
world &operator=(world &&) = default;
entity make_entity();
entity_id make_entity();
void destroy_entity(entity_id e);
bool is_alive(entity_id e) const;
private:
std::bitset<MAX_ZECSY_ENTITIES + 1> entities_bitset;
std::bitset<MAX_ZECSY_ENTITIES> entities_bitset;
entity_id entity_counter = 0;
};
inline entity::entity(class world* w, entity_id id): w(w), id(id)
inline entity_id world::make_entity()
{
}
inline entity::operator entity_id() const
{
return id;
}
inline bool entity::is_alive() const
{
return w && w->is_alive(id);
}
inline entity world::make_entity()
{
auto id = ++entity_counter;
if(id > MAX_ZECSY_ENTITIES)
{
throw std::runtime_error(std::format("Entity id {} exceeds "
"MAX_ZECSY_ENTITIES ({})", id, MAX_ZECSY_ENTITIES));
}
auto id = entity_counter;
entities_bitset.set(id);
return entity(this, id);
entity_counter++;
return id;
}
inline void world::destroy_entity(entity_id e)