Remove useless test (there are no limits for amount of entities)
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@ -40,20 +40,6 @@ TEST_CASE("Entity #0 should be reserved and never used")
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REQUIRE_FALSE(entity().is_alive());
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REQUIRE_FALSE(entity().is_alive());
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}
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}
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//TODO: doesn't make sense anymore? (I stopped limitting amount of entities)
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TEST_CASE("World should throw on id overflow")
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{
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/*world w;*/
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/**/
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/*for(int i = 0; i < MAX_ZECSY_ENTITIES; ++i)*/
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/*{*/
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/* w.make_entity();*/
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/*}*/
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/**/
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/*REQUIRE_THROWS(w.make_entity());*/
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REQUIRE(true);
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}
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struct ChoosenOne
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struct ChoosenOne
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{
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{
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