Farewell, my zecsy_bits 😭
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379973a224
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2 changed files with 28 additions and 38 deletions
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@ -39,16 +39,18 @@ TEST_CASE("Entity #0 should be reserved and never used")
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REQUIRE_FALSE(entity().is_alive());
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}
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//TODO: doesn't make sense anymore? (I stopped limitting amount of entities)
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TEST_CASE("World should throw on id overflow")
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{
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world w;
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for(int i = 0; i < MAX_ZECSY_ENTITIES; ++i)
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{
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w.make_entity();
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}
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REQUIRE_THROWS(w.make_entity());
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/*world w;*/
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/**/
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/*for(int i = 0; i < MAX_ZECSY_ENTITIES; ++i)*/
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/*{*/
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/* w.make_entity();*/
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/*}*/
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/**/
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/*REQUIRE_THROWS(w.make_entity());*/
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REQUIRE(true);
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}
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struct ChoosenOne
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48
zecsy.hpp
48
zecsy.hpp
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@ -1,21 +1,17 @@
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#pragma once
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#include <catch2/internal/catch_console_colour.hpp>
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#include <cstdint>
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#include <bitset>
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#include <format>
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#include <queue>
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#include <stdexcept>
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#include <typeindex>
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#include <unordered_map>
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#ifndef MAX_ZECSY_ENTITIES
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#define MAX_ZECSY_ENTITIES 65536
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#endif // !MAX_ZECSY_ENTITIES
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#include <unordered_set>
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namespace zecsy
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{
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using entity_id = uint64_t;
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using entities_set = std::unordered_set<entity_id>;
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class entity final
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{
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@ -46,8 +42,6 @@ namespace zecsy
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class world* w = nullptr;
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};
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using zecsy_bits = std::bitset<MAX_ZECSY_ENTITIES + 1>;
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class component_storage
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{
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public:
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@ -80,7 +74,7 @@ namespace zecsy
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void remove(entity_id e);
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private:
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using comp_index = std::type_index;
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using comp_to_bitset = std::unordered_map<comp_index, zecsy_bits>;
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using comp_to_entities_set = std::unordered_map<comp_index, entities_set>;
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using entity_to_index = std::unordered_map<entity_id, size_t>;
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using comp_to_entity_dict = std::unordered_map<comp_index,
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@ -92,8 +86,8 @@ namespace zecsy
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using comp_to_reusable_ids = std::unordered_map<comp_index,
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std::queue<size_t>>;
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comp_to_bitset bitset_dict;
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comp_to_entity_dict entity_dict;
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comp_to_entities_set entities_dict;
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comp_to_entity_dict indices_dict;
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comp_to_storage storage_dict;
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comp_to_reusable_ids reusable_id_queues;
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};
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@ -120,7 +114,7 @@ namespace zecsy
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template<typename... T>
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void remove(entity_id e);
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private:
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zecsy_bits entities_bitset;
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entities_set alive_entities;
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entity_id entity_counter = 0;
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component_storage storage;
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};
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@ -143,33 +137,27 @@ namespace zecsy
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inline entity world::make_entity()
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{
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auto id = ++entity_counter;
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if(id > MAX_ZECSY_ENTITIES)
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{
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throw std::runtime_error(std::format("Entity id {} exceeds "
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"MAX_ZECSY_ENTITIES ({})", id, MAX_ZECSY_ENTITIES));
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}
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alive_entities.emplace(id);
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entities_bitset.set(id);
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return entity(this, id);
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}
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inline void world::destroy_entity(entity_id e)
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{
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entities_bitset.reset(e);
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alive_entities.erase(e);
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}
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inline bool world::is_alive(entity_id e) const
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{
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return entities_bitset.test(e);
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return alive_entities.contains(e);
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}
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template<typename T>
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inline bool component_storage::has(entity_id e) const
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{
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if(bitset_dict.contains(typeid(T)))
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if(entities_dict.contains(typeid(T)))
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{
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return bitset_dict.at(typeid(T)).test(e);
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return entities_dict.at(typeid(T)).contains(e);
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}
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return false;
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}
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@ -183,7 +171,7 @@ namespace zecsy
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e, typeid(T).name()));
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}
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auto index = entity_dict[typeid(T)].at(e);
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auto index = indices_dict[typeid(T)].at(e);
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auto* ptr = reinterpret_cast<T*>(&storage_dict[typeid(T)][0]);
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ptr += index;
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@ -218,7 +206,7 @@ namespace zecsy
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template<typename T>
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inline void component_storage::set(entity_id e, const T& comp)
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{
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bitset_dict[typeid(T)].set(e);
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entities_dict[typeid(T)].emplace(e);
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auto& storage = storage_dict[typeid(T)];
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@ -233,7 +221,7 @@ namespace zecsy
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void* ptr = &storage[0] + old_size;
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new(ptr) T(comp);
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entity_dict[typeid(T)][e] = old_size / T_size;
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indices_dict[typeid(T)][e] = old_size / T_size;
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return;
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}
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@ -243,7 +231,7 @@ namespace zecsy
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auto ptr = reinterpret_cast<T*>(&storage[0]);
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new(ptr + index) T(comp);
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entity_dict[typeid(T)][e] = index;
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indices_dict[typeid(T)][e] = index;
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}
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template<typename... T>
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@ -272,9 +260,9 @@ namespace zecsy
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return;
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}
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bitset_dict[typeid(T)].reset(e);
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reusable_id_queues[typeid(T)].push(entity_dict[typeid(T)][e]);
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entity_dict[typeid(T)].erase(e);
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entities_dict[typeid(T)].erase(e);
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reusable_id_queues[typeid(T)].push(indices_dict[typeid(T)][e]);
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indices_dict[typeid(T)].erase(e);
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}
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template<typename... T>
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