2025-02-14 21:35:40 +03:00
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#include <catch2/catch_test_macros.hpp>
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#define CATCH_CONFIG_MAIN
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#include <catch2/catch_all.hpp>
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2025-02-14 23:42:01 +03:00
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//#define MAX_ZECSY_ENTITIES 4
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#include "../zecsy.hpp"
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using namespace zecsy;
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TEST_CASE("Create a single entity and verify its existence")
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{
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world w;
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auto e = w.make_entity();
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REQUIRE(w.is_alive(e));
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REQUIRE(e.is_alive());
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}
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TEST_CASE("Destroy an entity and ensure it no longer exists in the world")
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{
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world w;
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auto e = w.make_entity();
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w.destroy_entity(e);
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REQUIRE_FALSE(w.is_alive(e));
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REQUIRE_FALSE(e.is_alive());
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}
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TEST_CASE("Entity #0 should be reserved and never used")
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{
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world w;
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auto e = w.make_entity();
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REQUIRE(e != 0);
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REQUIRE(entity() == 0);
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REQUIRE_FALSE(entity().is_alive());
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}
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TEST_CASE("World should throw on id overflow")
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{
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world w;
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for(int i = 0; i < MAX_ZECSY_ENTITIES; ++i)
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{
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w.make_entity();
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}
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REQUIRE_THROWS(w.make_entity());
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}
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struct ChoosenOne
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{
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};
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TEST_CASE("Entity shouldn't have a component that wasn't attached to it")
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{
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world w;
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auto e = w.make_entity();
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REQUIRE_FALSE(w.has<ChoosenOne>(e));
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REQUIRE_FALSE(e.has<ChoosenOne>());
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}
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TEST_CASE("Attempt of getting non-owned component should throw")
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{
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world w;
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auto e = w.make_entity();
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REQUIRE_THROWS(w.get<ChoosenOne>(e));
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REQUIRE_THROWS(e.get<ChoosenOne>());
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}
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TEST_CASE("Attach a simple component to an entity and verify it is correctly associated")
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{
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world w;
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auto e1 = w.make_entity();
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e1.set(ChoosenOne{});
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REQUIRE(e1.has<ChoosenOne>());
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REQUIRE(w.has<ChoosenOne>(e1));
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auto e2 = w.make_entity();
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w.set(e2, ChoosenOne{});
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REQUIRE(e2.has<ChoosenOne>());
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REQUIRE(w.has<ChoosenOne>(e2));
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}
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