game/axl_io.c

53 lines
1.1 KiB
C

#include "axl_io.h"
#include <windows.h>
#include "axl_string.h"
i8 axl_putchar(i32 c)
{
HANDLE console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
if(console_handle == INVALID_HANDLE_VALUE)
{
return AXL_EOF;
}
i8 char_to_write = (i8)c;
DWORD bytes_written = 0;
BOOL status = WriteConsoleA(console_handle, &char_to_write, 1,
&bytes_written, NULL);
if(!status || bytes_written != 1)
{
return AXL_EOF;
}
return char_to_write;
}
i32 axl_puts(const i8* str)
{
HANDLE console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
if(console_handle == INVALID_HANDLE_VALUE)
{
return AXL_EOF;
}
DWORD str_length = (DWORD)axl_strlen(str);
DWORD bytes_written = 0;
BOOL status = WriteConsoleA(console_handle, str, str_length, &bytes_written,
NULL);
if(!status || bytes_written != str_length)
{
return AXL_EOF;
}
if(axl_putchar('\n') != '\n')
{
return AXL_EOF;
}
return AXL_SUCCESS;
}