game/main.c

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#include "axl.h"
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int _start(void)
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{
axl_init();
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void* fds = axl_malloc(83);
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int* f = axl_malloc(sizeof(int));
*f = 4;
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axl_free(fds);
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axl_free(f);
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(void)fds;
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(void)f;
while(true){}
return 0;
}